Who Am I?
My name is Alex Rademacher
I am a Game Developer, Programmer, Level Designer, and QA Tester
I am currently a student at Miami University,
majoring in Games + Simulation and minoring in Computer science.
Skills
Types of Programming Jobs I have Done: Game Mechanics, UI, Enemy AI, Systems, Progression, Tech Art, and more
Game Engines Used: Unity, Unreal, Godot, and GameMaker studio
Programming Languages Used: GameMaker Code, C#, Godot Script, Python, Java, JavaScript, CSS, and HTML5
I also have experience using Unreal Blueprint
I have experience in programming skills such as Object Oriented Programming
I have experience in using GitHub and Google Drive and it's services
I have worked on multiple games that covers the genres:
2D, 3D, First Person, Parkour, Roguelite, Arcade, Beatem up, and more
I have skills in Level Design where I've done work such as: parkour levels, indoors, towns, forests, and landscapes
I also have skills in QA testing where I've hosted many inperson and offline playtests for my games
Want to go More Indepth of my Skills?