About Me

Who Am I?

My name is Alex Rademacher

I am a Game Developer, Programmer, Level Designer, and QA Tester

I am currently a student at Miami University,
majoring in Games + Simulation and minoring in Computer science.

Skills

Types of Programming Jobs I have Done: Game Mechanics, UI, Enemy AI, Systems, Progression, Tech Art, and more

Game Engines Used: Unity, Unreal, Godot, and GameMaker studio

Programming Languages Used: GameMaker Code, C#, Godot Script, Python, Java, JavaScript, CSS, and HTML5

I also have experience using Unreal Blueprint

I have experience in programming skills such as Object Oriented Programming

I have experience in using GitHub and Google Drive and it's services

I have worked on multiple games that covers the genres:
2D, 3D, First Person, Parkour, Roguelite, Arcade, Beatem up, and more

I have skills in Level Design where I've done work such as: parkour levels, indoors, towns, forests, and landscapes

I also have skills in QA testing where I've hosted many inperson and offline playtests for my games

Want to go More Indepth of my Skills?


Programming

Level Design

QA Testing